Hierarchical Display
A-B-C-D-E-F-G-H-I-J-K-L-M-N-O-P-Q-R-S-T-U-V-W-X-Y-Z

ABNORMAL SENSITIVITY
SN: The heroine has senses she
would not normally
have. She
can hear/see/feel things that are not
detectable
to normal humans.
UF: enhanced senses
BT1: DETECTION POWERS
BT2: <POWERS>
adhesive powers
USE: SPIDER CLIMBING
ALTER EGOS
SN: Having one (or more) alternate
identity that can
be exchanged
for the powered identity. The
connection
between these identities is a secret.
BT1: SELF-ALTERATION
BT2: <POWERS>
ANIMAL COMMUNICATION
SN: The ability to communicate
(verbally,
telepathically,
etc.) with animals, insects, or
birds.
BT1: MENTAL ENHANCEMENTS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
RT: ANIMAL MIMICRY
RT: ANIMAL TRANSFORMATION
ANIMAL MIMICRY
SN: The heroine takes on the
natural abilities of an
animal, insect,
or bird.
BT1: SELF-ALTERATION
BT2: <POWERS>
NT1: SPIDER CLIMBING
NT1: WEB CASTING
NT1: WINGS
RT: ANIMAL COMMUNICATION
RT: ANIMAL TRANSFORMATION
ANIMAL TRANSFORMATION
SN: The power to transform into
an animal, insect, or
bird.
BT1: SELF-ALTERATION
BT2: <POWERS>
RT: ANIMAL COMMUNICATION
RT: ANIMAL MIMICRY
bad luck
USE: LUCK
blurspeed
USE: HYPER SPEED
body resistance
USE: INVULNERABILITY
CARRIER WAVE
SN: The heroine propels her body
by use of energy
(magnetism,
sound, light etc.).
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: ENERGY CONTROL POWERS
RT: THERMAL CONTROL
CLAIRAUDIENCE
SN: The power to hear sounds
that are too far away for
a non-powered
person to hear, or that are from
another time.
BT1: MENTAL ENHANCEMENTS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
CLAIRVOYANCE
SN: The power to see things that
are either too far
away for a
non-powered person to see, or that are
from another
time.
UF: intuition
BT1: MENTAL ENHANCEMENTS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
CLAWS
BT1: NATURAL WEAPONRY
BT2: PHYSICAL ENHANCEMENTS
BT3: <POWERS>
COLD GENERATION
BT1: ENERGY EMISSION POWERS
BT2: ENERGY CONTROL POWERS
BT3: <POWERS>
DEFENSIVE POWERS
BT1: <POWERS>
NT1: FORCE FIELDS
NT1: INVULNERABILITY
NT1: REFLECTION
DETECTION POWERS
BT1: <POWERS>
NT1: ABNORMAL SENSITIVITY
NT1: ENERGY DETECTION
NT1: EXTRADIMENSIONAL DETECTION
NT1: HYPER HEARING
NT1: THERMAL VISION
DIMENSION TRAVEL
UF: interdimensional travel
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: EXTRADIMENSIONAL DETECTION
DREAM MANIPULATION
SN: The power to cause dreams
or infiltrate the dreams
of the target.
BT1: NEURAL MANIPULATION
BT2: MIND CONTROL POWERS
BT3: <POWERS>
EARTH POWERS
SN: These are powers that relate
to the earth as one
of the four
elements. They would include the
ability to
communicate with rocks, make the earth
move, or create
things out of earth matter.
BT1: ELEMENTAL POWERS
BT2: <POWERS>
ELEMENTAL POWERS
SN: These are powers that relate
to manipulation of
the four elements:
earth, wind, fire, water.
BT1: <POWERS>
NT1: EARTH POWERS
NT1: FIRE POWERS
NT2: FIRE GENERATION
NT1: WATER POWERS
NT1: WIND POWERS
RT: WEATHER CONTROL
EMOTION CONTROL
SN: The power to cause and control
emotions in other
people, for
example fear or anger.
BT1: NEURAL MANIPULATION
BT2: MIND CONTROL POWERS
BT3: <POWERS>
energy blasts
USE: ENERGY EMISSION POWERS
ENERGY CONTROL POWERS
UF: energy powers
BT1: <POWERS>
NT1: ENERGY EMISSION POWERS
NT2: COLD GENERATION
NT2: FIRE GENERATION
NT2: LIGHT EMISSION
NT2: SONIC GENERATION
NT1: ENERGY SOLIDIFICATION
NT1: ENERGY SPONGING
NT1: FIRE POWERS
NT2: FIRE GENERATION
NT1: MAGNETIC POWERS
NT1: THERMAL CONTROL
NT1: TRANSDUCTION
NT2: SONIC TRANSDUCTION
RT: CARRIER WAVE
RT: ENERGY DETECTION
RT: FORCE FIELDS
energy conversion
USE: TRANSDUCTION
ENERGY DETECTION
BT1: DETECTION POWERS
BT2: <POWERS>
RT: ENERGY CONTROL POWERS
ENERGY EMISSION POWERS
UF: energy blasts
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
NT1: COLD GENERATION
NT1: FIRE GENERATION
NT1: LIGHT EMISSION
NT1: SONIC GENERATION
energy powers
USE: ENERGY CONTROL POWERS
ENERGY SOLIDIFICATION
SN: The power to form solids
from energy, including:
cages, servants,
semi-permanent structures, and
body armor.
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
ENERGY SPONGING
SN: The power to absorb and store
any type of energy.
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
enhanced senses
USE: ABNORMAL SENSITIVITY
EXTRADIMENSIONAL DETECTION
BT1: DETECTION POWERS
BT2: <POWERS>
RT: DIMENSION TRAVEL
FAERIE MAGIC
UF: fairy magic
BT1: MAGIC POWERS
BT2: <POWERS>
fairy magic
USE: FAERIE MAGIC
FIRE GENERATION
SN: These powers relate to creating
fire where none
existed, or
to using self-generated fire bolts as
a weapon.
BT1: ENERGY EMISSION POWERS
BT2: ENERGY CONTROL POWERS
BT3: <POWERS>
BT1: FIRE POWERS
BT2: ELEMENTAL POWERS
BT3: <POWERS>
BT2: ENERGY CONTROL POWERS
BT3: <POWERS>
RT: THERMAL CONTROL
FIRE POWERS
SN: These are powers that relate
to fire as one of the
four elements.
These would include communicating
with fire,
and being inflammable. For creating
fire or using
self-generated fire as a weapon
please use
FIRE GENERATION.
BT1: ELEMENTAL POWERS
BT2: <POWERS>
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
NT1: FIRE GENERATION
FLIGHT
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: WINGS
FORCE FIELDS
BT1: DEFENSIVE POWERS
BT2: <POWERS>
RT: ENERGY CONTROL POWERS
FREE SPIRIT ABILITY
SN: The heroine can survive the
death of her physical
body and survive
through sharing or possessing a
host body.
BT1: MENTAL ENHANCEMENTS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
good luck
USE: LUCK
HALLUCINATION
BT1: NEURAL MANIPULATION
BT2: MIND CONTROL POWERS
BT3: <POWERS>
RT: ILLUSORY POWERS
heat energy powers
USE: THERMAL CONTROL
HYPER HEARING
BT1: DETECTION POWERS
BT2: <POWERS>
RT: PHYSICAL ENHANCEMENTS
HYPER LEAPING
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: HYPER SPEED
HYPER RUNNING
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: HYPER SPEED
HYPER SPEED
UF: blurspeed
UF: lightspeed
UF: super speed
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
RT: HYPER LEAPING
RT: HYPER RUNNING
ILLUSION CASTING
SN: The ability to create tactile
illusions.
BT1: ILLUSORY POWERS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
illusions
USE: ILLUSORY POWERS
ILLUSORY POWERS
SN: Powers related to the creation
of illusions.
Illusions
are not limited to one person, they can
be seen by
all and recorded by machinery.
UF: illusions
BT1: MIND CONTROL POWERS
BT2: <POWERS>
NT1: ILLUSION CASTING
NT1: REALITY ALTERATION
RT: HALLUCINATION
IMMORTALITY
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
interdimensional travel
USE: DIMENSION TRAVEL
intuition
USE: CLAIRVOYANCE
INVISIBILITY
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
BT1: SELF-ALTERATION
BT2: <POWERS>
INVULNERABILITY
UF: body resistance
BT1: DEFENSIVE POWERS
BT2: <POWERS>
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
light control powers
USE: LIGHT EMISSION
LIGHT EMISSION
UF: light control powers
UF: light powers
BT1: ENERGY EMISSION POWERS
BT2: ENERGY CONTROL POWERS
BT3: <POWERS>
light powers
USE: LIGHT EMISSION
lightspeed
USE: HYPER SPEED
LUCK
SN: The ability to create good
luck or bad luck for
self or for
others.
UF: bad luck
UF: good luck
BT1: MAGIC POWERS
BT2: <POWERS>
LUNG ADAPTABILITY
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
NT1: WATER BREATHING
MAGIC POWERS
UF: mystical powers
UF: sorcery
BT1: <POWERS>
NT1: FAERIE MAGIC
NT1: LUCK
NT1: VOODOO POWERS
MAGNETIC POWERS
SN: The power to control existing
magnetic forces,
including
shaping the field to create a force
field.
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
MENTAL ENHANCEMENTS
UF: psychic powers
BT1: MIND CONTROL POWERS
BT2: <POWERS>
NT1: ANIMAL COMMUNICATION
NT1: CLAIRAUDIENCE
NT1: CLAIRVOYANCE
NT1: FREE SPIRIT ABILITY
NT1: TELEKINESIS
NT1: TELEPATHY
RT: ABNORMAL SENSITIVITY
metamorphosis
USE: SHAPESHIFTING
MIND CONTROL POWERS
UF: psionic powers
BT1: <POWERS>
NT1: ILLUSORY POWERS
NT2: ILLUSION CASTING
NT2: REALITY ALTERATION
NT1: MENTAL ENHANCEMENTS
NT2: ANIMAL COMMUNICATION
NT2: CLAIRAUDIENCE
NT2: CLAIRVOYANCE
NT2: FREE SPIRIT ABILITY
NT2: TELEKINESIS
NT2: TELEPATHY
NT1: NEURAL MANIPULATION
NT2: DREAM MANIPULATION
NT2: EMOTION CONTROL
NT2: HALLUCINATION
NT2: PARALYSIS
NT1: SEDUCTIVENESS
morphing
USE: SHAPESHIFTING
mystical powers
USE: MAGIC POWERS
NATURAL WEAPONRY
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
NT1: CLAWS
NEURAL MANIPULATION
SN: The power to affect the target's
mind. These
powers are
scientific rather than magical and they
are limited
to the target.
BT1: MIND CONTROL POWERS
BT2: <POWERS>
NT1: DREAM MANIPULATION
NT1: EMOTION CONTROL
NT1: HALLUCINATION
NT1: PARALYSIS
PARALYSIS
BT1: NEURAL MANIPULATION
BT2: MIND CONTROL POWERS
BT3: <POWERS>
PHASING
SN: The ability to move through
solid objects. For
instance,
walking through walls.
BT1: SELF-ALTERATION
BT2: <POWERS>
PHYSICAL ENHANCEMENTS
BT1: <POWERS>
NT1: HYPER SPEED
NT1: IMMORTALITY
NT1: INVISIBILITY
NT1: INVULNERABILITY
NT1: LUNG ADAPTABILITY
NT2: WATER BREATHING
NT1: NATURAL WEAPONRY
NT2: CLAWS
NT1: SUPER HUMAN STRENGTH
NT1: WINGS
RT: HYPER HEARING
RT: SELF-ALTERATION
RT: THERMAL VISION
<POWERS>
NT1: DEFENSIVE POWERS
NT2: FORCE FIELDS
NT2: INVULNERABILITY
NT2: REFLECTION
NT1: DETECTION POWERS
NT2: ABNORMAL SENSITIVITY
NT2: ENERGY DETECTION
NT2: EXTRADIMENSIONAL DETECTION
NT2: HYPER HEARING
NT2: THERMAL VISION
NT1: ELEMENTAL POWERS
NT2: EARTH POWERS
NT2: FIRE POWERS
NT3: FIRE GENERATION
NT2: WATER POWERS
NT2: WIND POWERS
NT1: ENERGY CONTROL POWERS
NT2: ENERGY EMISSION POWERS
NT3: COLD GENERATION
NT3: FIRE GENERATION
NT3: LIGHT EMISSION
NT3: SONIC GENERATION
NT2: ENERGY SOLIDIFICATION
NT2: ENERGY SPONGING
NT2: FIRE POWERS
NT3: FIRE GENERATION
NT2: MAGNETIC POWERS
NT2: THERMAL CONTROL
NT2: TRANSDUCTION
NT3: SONIC TRANSDUCTION
NT1: MAGIC POWERS
NT2: FAERIE MAGIC
NT2: LUCK
NT2: VOODOO POWERS
NT1: MIND CONTROL POWERS
NT2: ILLUSORY POWERS
NT3: ILLUSION CASTING
NT3: REALITY ALTERATION
NT2: MENTAL ENHANCEMENTS
NT3: ANIMAL COMMUNICATION
NT3: CLAIRAUDIENCE
NT3: CLAIRVOYANCE
NT3: FREE SPIRIT ABILITY
NT3: TELEKINESIS
NT3: TELEPATHY
NT2: NEURAL MANIPULATION
NT3: DREAM MANIPULATION
NT3: EMOTION CONTROL
NT3: HALLUCINATION
NT3: PARALYSIS
NT2: SEDUCTIVENESS
NT1: PHYSICAL ENHANCEMENTS
NT2: HYPER SPEED
NT2: IMMORTALITY
NT2: INVISIBILITY
NT2: INVULNERABILITY
NT2: LUNG ADAPTABILITY
NT3: WATER BREATHING
NT2: NATURAL WEAPONRY
NT3: CLAWS
NT2: SUPER HUMAN STRENGTH
NT2: WINGS
NT1: SELF-ALTERATION
NT2: ALTER EGOS
NT2: ANIMAL MIMICRY
NT3: SPIDER CLIMBING
NT3: WEB CASTING
NT3: WINGS
NT2: ANIMAL TRANSFORMATION
NT2: INVISIBILITY
NT2: PHASING
NT2: SHAPESHIFTING
NT1: <TRAVEL POWERS>
NT2: CARRIER WAVE
NT2: DIMENSION TRAVEL
NT2: FLIGHT
NT2: HYPER LEAPING
NT2: HYPER RUNNING
NT2: SPACE TRAVEL
NT2: SPIDER CLIMBING
NT2: TIMETRAVEL
NT2: WEB CASTING
NT1: WEATHER CONTROL
psionic powers
USE: MIND CONTROL POWERS
psychic powers
USE: MENTAL ENHANCEMENTS
REALITY ALTERATION
SN: The power to reshape time
and change reality.
BT1: ILLUSORY POWERS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
REFLECTION
SN: The power to reflect attacks
back on the attacker.
BT1: DEFENSIVE POWERS
BT2: <POWERS>
screaming powers
USE: SONIC GENERATION
SEDUCTIVENESS
BT1: MIND CONTROL POWERS
BT2: <POWERS>
SELF-ALTERATION
BT1: <POWERS>
NT1: ALTER EGOS
NT1: ANIMAL MIMICRY
NT2: SPIDER CLIMBING
NT2: WEB CASTING
NT2: WINGS
NT1: ANIMAL TRANSFORMATION
NT1: INVISIBILITY
NT1: PHASING
NT1: SHAPESHIFTING
RT: PHYSICAL ENHANCEMENTS
SHAPESHIFTING
SN: The power to change one's
body into any form,
either animate
or inanimate.
UF: metamorphosis
UF: morphing
BT1: SELF-ALTERATION
BT2: <POWERS>
SONIC GENERATION
UF: screaming powers
UF: vocal powers
BT1: ENERGY EMISSION POWERS
BT2: ENERGY CONTROL POWERS
BT3: <POWERS>
RT: SONIC TRANSDUCTION
SONIC TRANSDUCTION
SN: The power to turn sound energy
into another form
of energy.
UF: sound manipulation
BT1: TRANSDUCTION
BT2: ENERGY CONTROL POWERS
BT3: <POWERS>
RT: SONIC GENERATION
sorcery
USE: MAGIC POWERS
sound manipulation
USE: SONIC TRANSDUCTION
SPACE TRAVEL
BT1: <TRAVEL POWERS>
BT2: <POWERS>
SPIDER CLIMBING
UF: adhesive powers
BT1: ANIMAL MIMICRY
BT2: SELF-ALTERATION
BT3: <POWERS>
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: WEB CASTING
strength
USE: SUPER HUMAN STRENGTH
SUPER HUMAN STRENGTH
UF: strength
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
super speed
USE: HYPER SPEED
TELEKINESIS
BT1: MENTAL ENHANCEMENTS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
TELEPATHY
BT1: MENTAL ENHANCEMENTS
BT2: MIND CONTROL POWERS
BT3: <POWERS>
THERMAL CONTROL
SN: The power to control heat
or cold of a particular
object or
space.
UF: heat energy powers
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
RT: CARRIER WAVE
RT: FIRE GENERATION
THERMAL VISION
BT1: DETECTION POWERS
BT2: <POWERS>
RT: PHYSICAL ENHANCEMENTS
time travel
USE: TIMETRAVEL
TIMETRAVEL
UF: time travel
BT1: <TRAVEL POWERS>
BT2: <POWERS>
TRANSDUCTION
SN: The power to transform any
type of energy into
another type
of energy. For transduction related
to only one
type of energy please use the narrower
terms.
UF: energy conversion
BT1: ENERGY CONTROL POWERS
BT2: <POWERS>
NT1: SONIC TRANSDUCTION
<TRAVEL POWERS>
SN: These are powers that aid
the heroine in moving
through space,
time, and dimensions.
BT1: <POWERS>
NT1: CARRIER WAVE
NT1: DIMENSION TRAVEL
NT1: FLIGHT
NT1: HYPER LEAPING
NT1: HYPER RUNNING
NT1: SPACE TRAVEL
NT1: SPIDER CLIMBING
NT1: TIMETRAVEL
NT1: WEB CASTING
vocal powers
USE: SONIC GENERATION
VOODOO POWERS
BT1: MAGIC POWERS
BT2: <POWERS>
WATER BREATHING
BT1: LUNG ADAPTABILITY
BT2: PHYSICAL ENHANCEMENTS
BT3: <POWERS>
WATER POWERS
SN: These powers relate to water
as one of the four
elements.
This would include being able to
communicate
with water, being able to manipulate
water into
waves, and creating water where none
was.
BT1: ELEMENTAL POWERS
BT2: <POWERS>
WEATHER CONTROL
BT1: <POWERS>
RT: ELEMENTAL POWERS
WEB CASTING
SN: The ability to project a
spider's web, which can
be used for
transportation, capture, or as a
weapon.
UF: web spinning
BT1: ANIMAL MIMICRY
BT2: SELF-ALTERATION
BT3: <POWERS>
BT1: <TRAVEL POWERS>
BT2: <POWERS>
RT: SPIDER CLIMBING
web spinning
USE: WEB CASTING
WIND POWERS
SN: These are powers that relate
to wind as one of the
four elements.
This includes listening or talking
to the wind,
creating winds, and other forms of
air or wind
manipulation.
BT1: ELEMENTAL POWERS
BT2: <POWERS>
winged
USE: WINGS
WINGS
UF: winged
BT1: ANIMAL MIMICRY
BT2: SELF-ALTERATION
BT3: <POWERS>
BT1: PHYSICAL ENHANCEMENTS
BT2: <POWERS>
RT: FLIGHT
This page is not affiliated with Marvel Comics. Marvel, the characters and images on this page are TM and copyright Marvel Entertainment Group, and are used without Marvel's permission (although we tried to get it and no Marvel representative replied, probably because this is for education purposes).
K. Guest, T. Grundig, L. Little-Wolfe
LIBR 512
School of Library, Archival and Information
Studies
The University of British Columbia