1. Ballard, J.G. Cited at BrainyQuote; http://www.brainyquote.com/quotes/authors/j/j_g_ballard.html ; accessed March 17, 2006.
 
2. Picasso, Pablo. Cited at Wikiquote; http://en.wikiquote.org/wiki/Picasso ; accessed March 17, 2006.

3. Wikipedia editors, "Dystopia"; available from http://en.wikipedia.org/wiki/Dystopia; accessed March 8, 2006.

4. Ibid., "Thomas More"; available from http://en.wikipedia.org/wiki/Thomas_More#Utopia ; accessed March 12, 2006.

5. Butler, Samuel, Erewhon (Newark, NJ: U of Delaware Press, 1981).

6. Wikipedia editors, "What is a technological utopia?"; available from http://en.wikibooks.org/wiki/What_is_a_technological_utopia%3F ; accessed March 10, 2006.

7. Callenbach, Ernest, Ecotopia: The Notebooks and Reports of William Weston (New York: Bantam Books, 1990).

8. Hermansson, Niclas (Ed.), "Exploring Dystopia"; available from http://hem.passagen.se/replikant/dystopia_definition.htm ; accessed March 17, 2006.

9. Huxley, Aldous, Brave New World (London: HarperCollins, 2001).

10. France, Anatole, "Anatole France - Wikipedia"; available from http://en.wikipedia.org/wiki/Anatole_France; accessed March 17, 2006.

11. Wells, H.G. Cited at BrainyQuote; http://www.brainyquote.com/quotes/quotes/h/hgwells133896.html ; accessed March 17, 2006.

12. Zavala, Barbara L. "Eighties Cyberpunk"; available from http://project.cyberpunk.ru/idb/eighties_cyberpunk.html ; accessed March 12, 2006.

13. "Cyberpunk as a Science Fiction Genre"; available from http://project.cyberpunk.ru/idb/scifi.html; accessed March 17, 2006.

14. Anderson, M. T., Feed (Cambridge, MA: Candlewick, 2002).

15. Vizzini, Ned, Be More Chill (New York: Hyperion, 2004).

16. Vizzini, Ned [Interview] Small spiral notebook; available from http://www.nedvizzini.com/press_sump/small_spiral_notebook_interview.htm ; accessed March 17, 2006.

17. Ballard, J.G., Cited at BrainyQuote; http://www.brainyquote.com/quotes/authors/j/j_g_ballard.html ; accessed March 17, 2006.

18. Lasky, Kathryn, Star Split, (New York: Hyperion, 1999).

19. Ibid.

20. Ibid., 100.

21. Ibid.

22. Ibid., Afterword, 201-202.

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23. Lassiter, Rhiannon, Hex: Ghosts, (London: Macmillan Children's Books, 2001).

24. Kunzel, Bonnie, "An Invitation to the Writing Game: Monica Hughes (1925-2003)", ALAN
Review (Win 2004); available from  http://www.findarticles.com/p/articles/mi_qa4063/is_200401/ai_n9385109 ; accessed March 15, 2006.

25. Hughes, Monica, Invitation to the Game, (Toronto: HarperCollins, 1990).

26. Farmer, Nancy, House of the Scorpion, (New York: Simon Pulse, 2004).

27. King Jr., Martin Luther, cited at BrainyQuote; http://www.brainyquote.com/quotes/authors/m/martin_luther_king_jr.html ; accessed March 17, 2006.

28. Hughes, Monica, Devil on my Back, (London: Julia MacRae Books, 1984).

29. Ibid., 169.

30. Carmody, Isobelle, Obernewtyn, (Ringwood, VA, Australia: Puffin Books, 1994).

31. Huxley, Aldous, cited at BrainyQuote; http://www.brainyquote.com/quotes/authors/a/aldous_huxley.html ; accessed March 17, 2006.

32. Antczak, Janice, Science Fiction: The Mythos of a New Romance, (New York: Neal-Schuman Publishers, 1985), 184-185.

33. Anderson, Margaret J, The Ghost Inside the Monitor, (New York: Alfred P.
Knopf, 1990).

34. Phelps, Katrina E. & Woolley, Jacqueline D., "The Form and Function of Children's Magical Beliefs," Developmental Psychology 30, no. 3 (1994), in PSYCarticles database; accessed March 10, 2006.

35.  Turkle, Sherry, Life on the Screen: Identity in the Age of the Internet (New
York: Simon and Schuster, 1995), 83; cited in  Harris, Marla, "Contemporary Ghost Stories: Cyberspace in Fiction for Children and Young Adults," Children's Literature in Education 36, No. 2 (2005): , in Education Index Fulltext database; accessed March 10, 2006.
 
36. Clarke, Arthur C., Profiles of the Future: An Inquiry Into the Limits of the Possible, (New York: Holt, Rinehart and Winston, 1984). 

37 Harris, Marla, "Contemporary Ghost Stories: Cyberspace in Fiction for Children and Young Adults," Children's Literature in Education 36, No. 2 (2005): , in Education Index Fulltext database; accessed March 10, 2006.

38 Anderson, M.J., The Ghost Inside.

39 Chetwin, Grace, Out of the Dark World, (New York: Lothrop, Lee & Shepard, 1985).

40 Harris, Marla. "Contemporary Ghost Stories"

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41 Wilson, Jacqueline, The Worry Website, (London: Doubleday, 2002).

42 Byars, Betsy, The Computer Nut, (New York: Viking Kestrel, 1984).

43 Harris, Marla. "Contemporary Ghost Stories."

44 Frisch, Max, cited at BrainyQuote; http://www.brainyquote.com/quotes/authors/m/max_frisch.html ; accessed March 17, 2006.

45 Colfer, Eoin, Artemis Fowl: The Arctic Incident, (New York: Hyperion, 2002).

46 Cooper, Susan, The Boggart, (London: Puffin, 1993).

47 Duane, Diane, High Wizardry, (San Diego, CA: Magic Carpet Books, 1990).

48 Bell, Hilari, Songs of Power, (New York, Hyperion, 2000).

49 Rendal, Justine, A Very Personal Computer, (New York: HarperCollins, 1995).

50 Gutman, Dan, Virtually Perfect, (New York: Hyperion, 1998).

51 Watts, Marilyn, The Graphicat, (London: Julia MacRae Books, 1991).

52 Blacker, Terence, The Transfer, (Macmillan Children’s Books, 1998).

53 Marney, Dean, The Computer that Ate My Brother, (Boston: Houghton Mifflin, 1985).

54 Jinks, Catherine, Eye to Eye, (Ringwood, VA, Australia: Puffin, 1997).

55 Harris, Sydney J, cited at BrainyQuote; http://www.brainyquote.com/quotes/authors/s/sydney_j_harris.html ; accessed March 17, 2006.

56 Darrigan, Daniel L. & Tunnel, Michael O., "Time Travel Makes it Real," School Library Journal 49, no. 5 (2003), in Education Index Fulltext database; accessed March 10, 2006.

57 Paulsen, Gary, The Time Hackers, (New York, Wendy Lamb Books, 2005).

58 Peck, Richard, Lost in Cyberspace, (New York: Dial, 1995).

59 Peck, Richard, The Great Interactive Dream Machine, (New York, Dial, 1996).

60 Goldman, E.M., The Night Room, (New York: Viking, 1995).


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Last updated by Andrea Galbraith March 19, 2006.